


When these games were new, BioWare was rather avantgarde in this respect: They pushed the ratings envelope for romantic cutscenes and, (eventually) by allowing for homosexual relationships, invited controversy. While this is usually just a way to get flavorful dialogue choices or a gameplay mechanism to gate access to particular skill choices, the most prominent examples are the characters with whom you can initiate a romance. For those of you who haven’t played any of BioWare’s seminal RPG series - Dragon Age, Mass Effect, Knights of the Old Republic, and its MMO counterpart Star Wars: The Old Republic - one thing that stands out is your ability to form meaningful relationships with the characters you interact with most.
